On the other hand, there are the characters you meet, from the enemies that spring up during random encounters to the secondary characters that accompany you throughout the journey. The Undyne chase sequence immediately comes to mind when I hear the menacing track that plays at the time and I can’t not smile when I hear the cheery and energetic Papyrus theme. Not only there’s quantity, almost a track for each situation and character, but all of these are also fantastic. For one, there’s the catchy soundtrack which I cannot get out of my head. Of course, to see your actions have tangible consequences is something to celebrate but, by itself, it wouldn’t make Undertale as good as it is.